Jump to content

Exporting particles to Unreal and Unity


art3mis

Recommended Posts

Hey eco_bach. 

The best way will probably be to export a flipbook out of Houdini. For this you will have to render out your particle sequence, and then generate a flipbook by using the mosaic node in COPS. 

In this video Steven runs you through the general workflow, but let me know if you have any specific questions. I'm working on making that workflow easier as we speak =) 

Best,

Luiz

 

 

 

  • Like 1
Link to comment
Share on other sites

  • 5 months later...

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Guest
Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

×
×
  • Create New...