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problem with hard constraint


Grucho

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Hello guys,

how is going? I have a problem with a setup and I cannot get my head around it. I have a set of objects that need to be constraint to a animated and deforming geometry. Those boxes needs to follow it without any delay, to collide with it and to collide with each other. I build a basic setup to test it but the hard constraint are stretching and I don't get why. Can somebody help me please?

Here the setup file. Thanks in advanced. 

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