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Blendshape to closest point FLIP fluid


XAavBp

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Hello, 

I'm trying to create a looping animation of water spiling on the ground, so that it repeats itself every 60 frames , but im stuck at the part that where I need to blendshape the last frame and the first frame since I can't find anyway for the points to be blend shaped to their nearest relative point. waterfallloop.hip

loop.jpg

Edited by XAavBp
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