jim c Posted August 16, 2016 Share Posted August 16, 2016 Is it possible to modify bones within a Digital Asset using the Bones Shelf tool if the DA is locked? I made a simple test and it didn't seem to work, but perhaps there was a step I missed? I'd like to have a rigging tool that has a template rig that you can "pose" with the bones tool, and then click a button and it generates a custom DA for you based on the template bone positions. Using the Bone Shelf tool allows for more intuitive manipulations than just the translate or rotate handles. Quote Link to comment Share on other sites More sharing options...
michael Posted August 16, 2016 Share Posted August 16, 2016 don't use bones - use nulls in order to use bones as a guide for rig creation you'd have to promote all of the bones parameters (well not all - but most) if you use nulls you'll just need the Translates. Quote Link to comment Share on other sites More sharing options...
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