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Modifying bones in Asset with Bone shelf tool


jim c

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Is it possible to modify bones within a Digital Asset using the Bones Shelf tool if the DA is locked? I made a simple test and it didn't seem to work, but perhaps there was a step I missed?

I'd like to have a rigging tool that has a template rig that you can "pose" with the bones tool, and then click a button and it generates a custom DA for you based on the template bone positions. Using the Bone Shelf tool allows for more intuitive manipulations than just the translate or rotate handles.

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