squardis Posted August 17, 2016 Share Posted August 17, 2016 Hi, I see alot of people just doing a groundplane for example with a merge. Is static solver even necessary? I saw also someone doing that with things from sops. does all the solvers itself implement that static geometry? thnx Quote Link to comment Share on other sites More sharing options...
3dome Posted August 17, 2016 Share Posted August 17, 2016 (edited) when you look in the help docs it says the static solver does absolutely nothing. so no, you dont need it. just merge your static objects and your sovler. but make sure the merge is set to "left input affects right" and have your statics be the left = first input and solver being right = second (if that is the merge mode you need) Edited August 17, 2016 by 3dome 2 Quote Link to comment Share on other sites More sharing options...
squardis Posted September 7, 2016 Author Share Posted September 7, 2016 solved! hnx, I have to look more in the help docs. but asking cant hurt I think so why the static solver is stil there? Quote Link to comment Share on other sites More sharing options...
CTEffects Posted September 7, 2016 Share Posted September 7, 2016 1 hour ago, squardis said: solved! hnx, I have to look more in the help docs. but asking cant hurt I think so why the static solver is stil there? The static solver is there for legacy reasons, and if you need to switch to a null solver for whatever reason at some point in the solve. 1 Quote Link to comment Share on other sites More sharing options...
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