shadowst17 Posted August 22, 2016 Share Posted August 22, 2016 Hello, I have two problems: I'm using a wave tank and initially the particles are conforming to the meshed wave but after about 40 frames they become very calm as if not being effected by the velocity brought in from the wave mesh. I tried turning "Treat as Wind" off but that hasn't changed it much. My second issue is i'm trying to blend the FLIP driven mesh with the wave mesh. The way i've attempted to do it is to use VDB's and combine the two which has worked but the edges don't blend very well. This might become solved with the first problem but just in case I'm doing this wrong I thought i'd ask this as well. Here's a video of what the ocean looks simed and meshed together. OceanTest.rar Quote Link to comment Share on other sites More sharing options...
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