derjcmp Posted August 28, 2016 Share Posted August 28, 2016 So, I've been messing with some effects on a T posed caracther. Is this any easy way of transfering the animation to deforming geometry? The T-Posed geo has animation included, however I timeshifted it so it doesnt move and stays on the T-pose shape. (Removing the timeshift doesnt work since the effects messes up and doesnt follow the geo.) Cheers Quote Link to comment Share on other sites More sharing options...
Juraj Posted August 29, 2016 Share Posted August 29, 2016 Hi, no need for multiple posts with the same question Check attached example file for few solutions. jt_rest_deform.hipnc Quote Link to comment Share on other sites More sharing options...
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