lazza79 Posted September 10, 2016 Share Posted September 10, 2016 Hi Guys, I am trying various solutions in order to destruct a building. I would like to use a deformed sphere for the main esplosion on the base and I would like the building to collapse after. I was trying to use the color to break some constraint but in order to do that I need to keep "overwrite with SOP" active in the glue network. By doing that, the whole glue network is recreated every frame and the wall is not broken by the sphere. Could you please help me? Cheers! Lazza79 P.S. I also tried not to use the glue but then I had problems in creating the particles for dust and grit. Anyway, any advice is appreciated. church2_destruction_odf.hip Quote Link to comment Share on other sites More sharing options...
lazza79 Posted September 11, 2016 Author Share Posted September 11, 2016 I think I found out how to do it: I used an Object Merge inside the sop solver in the DOP and transferred the color from there. This is the result, obviously there is much more to do, but I am happy that I found a possible solution... Any advice on the better practice for destruction is appreciated anyway... Cheers! Andrea untitled8.mov Quote Link to comment Share on other sites More sharing options...
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