kartel Posted September 15, 2016 Share Posted September 15, 2016 Hi All, This may have been asked before, but i am ok with Cebas TP, what i am after is the equal in Houdini. InMesh, VolumeBreak, Distance, Fracturing only a specific area of a mesh, positionBorn on just fractured edges etc.. is there any document or examples, as i would like to convert my old TP scripts into Houdini. Many Thanks Quote Link to comment Share on other sites More sharing options...
kartel Posted September 20, 2016 Author Share Posted September 20, 2016 Hi All, first thing i would like to ask, in TP you can assign a stdshape, fill it with points, then fracture another object based on the points in the volume of the first object. How do i do this in Houdini, as you can shatter, but i am after specific areas being fractured, any ideas Many thanks Quote Link to comment Share on other sites More sharing options...
feresteanud Posted September 20, 2016 Share Posted September 20, 2016 Hi, here is an example file I did quickly for you. The location of the fractures happens on a location of a point. Use transform to move it wherever you need. fracture_specific_area.hipnc Quote Link to comment Share on other sites More sharing options...
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