frankengen Posted September 20, 2016 Share Posted September 20, 2016 I have done this before but i am not sure whats happening now, I believe this file should work, but fore some reason it does not, and the height colour should co-relate to the displacement height. It works with uv's but not with point position. Does anyone know what I am doing wrong? Many thanks for your help, Kind regards, Frank Engen HeightMap_01.hip Quote Link to comment Share on other sites More sharing options...
angelous4x Posted September 20, 2016 Share Posted September 20, 2016 You might need to add you turb into a pointvop on the sop level. Quote Link to comment Share on other sites More sharing options...
galagast Posted November 20, 2016 Share Posted November 20, 2016 (edited) Quote height colour should co-relate to the displacement height Hi, I'm not sure if this is what you were after. I used the Rest P to generate the noise and height map. Houdini Apprentice 15.5.632 HeightMap_02.zip Edited November 20, 2016 by galagast Quote Link to comment Share on other sites More sharing options...
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