ITdreamer Posted September 21, 2016 Share Posted September 21, 2016 Hi I have a question about clustering. The problem is. If I cluster on SOPs then when I come to DOPs I get clustered pieces, but the collision guide shows tetrahedrolized geo over the whole cluster piece. Here is a picture When the geometry is this Is there any ways to calculate the collision geo for every piece (which is exactly that piece, because voronoy gives already tetrahedrolized pieces) and then connect them as clusters to get collision geo exactly like the original geometry? Thanks Quote Link to comment Share on other sites More sharing options...
Juraj Posted September 21, 2016 Share Posted September 21, 2016 Hi, maybe you can create constraint network which will glue pieces within each cluster? That way collision hull will be calculated for every convex piece but the whole cluster will behave like concave piece. Quote Link to comment Share on other sites More sharing options...
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