MADjestic Posted April 22, 2005 Share Posted April 22, 2005 Hello, Is it possble to create a mask that produces particles? So that particles could only appear in certain areas according to the mask (P.y or whatever). To be short I drew a small pic, illustrating the problem: Thanks. Quote Link to comment Share on other sites More sharing options...
Marc Posted April 22, 2005 Share Posted April 22, 2005 The easiest way you probably be to group the source geometry's points according to Py and then only birth from the ones in the group. M Quote Link to comment Share on other sites More sharing options...
doc Posted April 25, 2005 Share Posted April 25, 2005 Hello,Is it possble to create a mask that produces particles? So that particles could only appear in certain areas according to the mask (P.y or whatever). To be short I drew a small pic, illustrating the problem: Thanks. 17703[/snapback] You could also use attribute transfer referring to you diagram, You could add point colors to your polysphere and animate the sphere's motion through a grid. using attribute transfer you could transfer these color attributes, based on proximity, to the grid. You could then use the transfered attributes on your grid to trigger your particles. Quote Link to comment Share on other sites More sharing options...
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