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Mask+particles


MADjestic

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Hello,

Is it possble to create a mask that produces particles?  So that particles could only appear in certain areas according to the mask (P.y or whatever).  To be short I drew a small pic, illustrating the problem:

Thanks.

17703[/snapback]

You could also use attribute transfer

referring to you diagram, You could add point colors to your polysphere and animate the

sphere's motion through a grid. using attribute transfer you could transfer these color attributes,

based on proximity, to the grid. You could then use the transfered attributes on your grid to

trigger your particles.

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