anthonymcgrath Posted September 23, 2016 Share Posted September 23, 2016 hey guys just a quick one here but i cant suss it out - i currently have this pulsing shape i'm using a simple sin wave to extrude the faces outwards... but i'd really like it to pulse the extruded bits out at different times. I'm guessing it would use an attribute VOP maybe but i cant figure it out. Does anyone have any ideas? pulsing_shape.hip Quote Link to comment Share on other sites More sharing options...
Luijee Posted September 23, 2016 Share Posted September 23, 2016 Create an attribute that varies on each primitive, set the extrude to use that variable in the local control tabs. Here's the file pulsing_shape_fix.hip 2 Quote Link to comment Share on other sites More sharing options...
anthonymcgrath Posted September 23, 2016 Author Share Posted September 23, 2016 Ah mate can't thank you enough! That's awesome and really simple doh! There's so much to houdini that the straight fwd stuff tends to leave me because I'm delving into so much other stuff lol! I've been trying to get into the habit of not copy pasting from other scenes.. trying to learn to rebuild networks for myself. I find it helps commit things to memory more! Quote Link to comment Share on other sites More sharing options...
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