Mirrage Posted September 25, 2016 Share Posted September 25, 2016 hey, I have again problem with one topic with Pyro. I would like to achieve something like this effect on this tutorial for FumeFX: FUMEFX TUTORIAL What is the best solution to simulate my smoke in diffrent direction than up ? When I creat billowy smoke on my object it going up. Quote Link to comment Share on other sites More sharing options...
Atom Posted September 25, 2016 Share Posted September 25, 2016 (edited) The up direction is specified by the Buoyancy Dir and Buoyancy Lift in the Pyro Solver node. If you set the direction 0,0,0 it will fan out in all directions. Edited September 25, 2016 by Atom 1 Quote Link to comment Share on other sites More sharing options...
Mirrage Posted September 25, 2016 Author Share Posted September 25, 2016 so adding pop force I can get direction which I would like to achieve ? Quote Link to comment Share on other sites More sharing options...
Atom Posted September 25, 2016 Share Posted September 25, 2016 Just use a force after the pyro solver. 1 Quote Link to comment Share on other sites More sharing options...
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