ParticleSkull Posted October 12, 2016 Share Posted October 12, 2016 Sup guys, I've just imported an alembic from client - it's just a static object - and it's already placed a few units up from the ground. I need to give it some initial angular velocity to make it spin while it falls but, it looks like, the angular veocity is coming from the origin gnomon. Thx /Alvaro Quote Link to comment Share on other sites More sharing options...
mitul Posted October 14, 2016 Share Posted October 14, 2016 If it is packed object, try changing @pivot = @P, in SOP level before sending it to DOP. Quote Link to comment Share on other sites More sharing options...
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