evanrudefx Posted October 13, 2016 Share Posted October 13, 2016 Hi, I am not sure what causes this weird render problem. I am trying to make the sphere deform the snow as it moves along. I started off with the sandbox shelf tool. I converted that using the VDB from particles (you can see in the photo below). Then I converted the vdb from particles to a polygon mesh using the VDB convert node. You can see the mesh in the photo. How come when I render it you see all the individual spheres? it clearly does not match the topology from the mesh. Not sure if this affects anything, but I am using the Non Commercial Addition. Thanks in Advance Quote Link to comment Share on other sites More sharing options...
Atom Posted October 13, 2016 Share Posted October 13, 2016 (edited) It looks like you have point rendering turned on for the terrain element. On the terrain, at object level, select the Render tab then the Geometry tab. Turn off Render As Points and see if that helps. Edited October 13, 2016 by Atom 1 Quote Link to comment Share on other sites More sharing options...
evanrudefx Posted October 13, 2016 Author Share Posted October 13, 2016 Hah, perfect. Thanks so much, that definitely was the solution. Thanks : ) Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.