TobiasSteiner Posted October 18, 2016 Share Posted October 18, 2016 Hi everyone, I'm brand new to Houdini 15.5 as of October 2016. I have been learning a great deal in a short time but there's some things I would very much like to figure out for something I'm working on. I'd like to know how to create an effect where a membrane, eg a cell wall, is being broken apart when particles collide with it. I know how to do fractures based on particle collisions and I assume it's a similar process. I'm just not sure how to get that tearing effect you might expect when seeing a membrane lose its surface constraint. I appreciate any help from some of you more expert wizards out there. Thanks in advance! Quote Link to comment Share on other sites More sharing options...
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