boyle Posted October 21, 2016 Share Posted October 21, 2016 (edited) Hey guys, when I'm inside a light node, and I assign an object for that light to look at, and then move the light, it always says "Look At object has been cleared". How can I make sure the light doesnt lose that "look at" when moving? Is there any way to lock that in? It's weird that this is even unlocked by default. Edited October 21, 2016 by boyle Quote Link to comment Share on other sites More sharing options...
catchyid Posted October 23, 2016 Share Posted October 23, 2016 Hi, I could not reproduce the problem... meaning, I created a spot light, changed its "Transform->Lookat Options->Look At" to point to an object in my scene, then clicked on "Lock Camera/Light to View" icon (you will find it on the right hand side of the view port, it looks like a lock), then moved the light and it stayed pointing the same object... I think you just need to click on the "Lock Camera/Light to View" icon to get it locked... Quote Link to comment Share on other sites More sharing options...
boyle Posted October 24, 2016 Author Share Posted October 24, 2016 thanks, that helped :-) Quote Link to comment Share on other sites More sharing options...
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