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Adding detail for crack simulation


Mirrage

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I'm trying to figure out how to get extra detail for close up shots with ground cracking. Currently I have base of my crack simulation base on curv and I would like to achieve extra detail like on photos and movies below..

 

https://vimeo.com/160013117

https://youtu.be/HJrKLmzX-0s

 

I know that I can add in houdini edge displacement but can I make something more which will push up this detail?

 

 

crack-in-ground.jpg

2225629641_4b35a52f78.jpg

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