catchyid Posted November 8, 2016 Share Posted November 8, 2016 (edited) Hi, I have a very basic simulation (https://drive.google.com/open?id=0B3_WddFhJaxWN09zSzBwNzBEdjQ) : sphere emitting particles, and I added pop sprite node to render fog instead of particles. For some reasons, I always get particles and not the sprties!? Any help would be appreciated Edited November 8, 2016 by catchyid Quote Link to comment Share on other sites More sharing options...
dimovfx Posted November 8, 2016 Share Posted November 8, 2016 You have to set the material on SOP Geometry. 1 Quote Link to comment Share on other sites More sharing options...
catchyid Posted November 8, 2016 Author Share Posted November 8, 2016 That is really really embarrassing Thanks Alexander a lot Quote Link to comment Share on other sites More sharing options...
dimovfx Posted November 8, 2016 Share Posted November 8, 2016 No worries, I make the same mistakes all the time Quote Link to comment Share on other sites More sharing options...
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