catchyid Posted November 17, 2016 Share Posted November 17, 2016 Hi, Inside a DOP network, I have two pop solvers A and B, each has its POP object/source. Source A emits particles, Source B emits particles from Source A. My question: I want Source B to inherit some particles attributes already in A, e.g. if a particle in source A has attribute f@density = 0.6, then if this particle were to emit another particle in Source B, then the new particle should have f@density = 0.6 as well. I've tried to use VEX pop wrangler f@density = pointattrib("/obj/smoke_particles_sim/popobject_A/Geometry", "density",@sourceptnum,i@r); but that did not work (I think the function is excepting a SOP object and not a DOP geometry) Thanks, Quote Link to comment Share on other sites More sharing options...
haggi Posted November 17, 2016 Share Posted November 17, 2016 I never emitted particles from particles this way, but normally a pop source adds all attributes from the source geometry. Just tested it and it works. So if you have an attribute called test in your popobject1, it should be automatically available in popobject2. 1 Quote Link to comment Share on other sites More sharing options...
catchyid Posted November 17, 2016 Author Share Posted November 17, 2016 (edited) correct I am not sure why I assumed I had to copy attributes manually ... just removed all my pop wrangler stuff and found the attributes in the second pop object. Thanks for your help Edited November 17, 2016 by catchyid Quote Link to comment Share on other sites More sharing options...
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