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a force that pushes outwards on the tearable cloth mesh


anthonymcgrath

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hey guys its just a quick question - i have a simple ball... quick vor fracture on it, remesh, make it cloth object.  enable fracturing/tearing.

I have it being crushed by another object and i was sort of expecting the piece to move outward as crushed but its not really doing that in fact it isn't really tearing either.  Is there a force i can apply in dops that i can animate maybe that would try to 'expand' the cloth or push it outwards more so the pieces sort of rip apart and outwards if that makes sense?

there's impulseforce i think but i'm not really sure what others i can use to try and urge this thing to split as its crushed?

 

thanks!

ant

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