bong Posted November 25, 2016 Share Posted November 25, 2016 hi, all. first of all soooorry about bad my english skill I'm in trouble with trail particle I tried below image(attached) but not good anther attachment is What I want please give me some help. thx ( put example scene if you can....) thx Quote Link to comment Share on other sites More sharing options...
bunker Posted November 25, 2016 Share Posted November 25, 2016 The popReplicate updates the particles id so I modified the popSource to create another attribute called "id2" (nodes in red) then itoa() vex and the partition SOP to create groups. hope that helps! bunker_trails_groups.hipnc 1 Quote Link to comment Share on other sites More sharing options...
bong Posted November 27, 2016 Author Share Posted November 27, 2016 On 2016년 11월 25일 at 10:39 PM, bunker said: The popReplicate updates the particles id so I modified the popSource to create another attribute called "id2" (nodes in red) then itoa() vex and the partition SOP to create groups. hope that helps! bunker_trails_groups.hipnc I appreciate your help It is really good example scene thx Quote Link to comment Share on other sites More sharing options...
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