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Uvunwrap


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Hi,

Im having an issue with UVUnwrap. In my object, I have a UVUnwrap SOP after my shader SOP but when I render out my unwrapped image the polys are not shaded. Any ideas as to what Im doing wrong?

Also, I can't figure out how to reapply my map. I have downloaded the Shader Unwrap .hip example but can't see exactly where it is done. I must be totally overlooking something but i cant figure out what. Any help would be appreciated.

Thanks,

L

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Make sure your UV's are VERTEX coordinates - thats the usual issue.  Which example did you use? The one from the Wiki?

18425[/snapback]

Yeah I used the example from the wiki. How do I make sure my UVs are vertex coordinates?

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