edgem Posted December 14, 2016 Share Posted December 14, 2016 (edited) Hello guys, i have a problem about a flip simulation with fast moving object. The distance the object is travelling between two frames is very long and I can't change its animation (spoon moving with liquid on it). I tried increasing the substep 2,4,8 but no luck.... I have fluid leak (fluid losing volume) and it does not collide after that. I am also simming with high viscosity. Any help (trick ?) is welcome. Thanks. Edited December 14, 2016 by edgem Quote Link to comment Share on other sites More sharing options...
Bog Posted February 24, 2018 Share Posted February 24, 2018 If you're seeing your overall FLIP volume diminishing without it actually visibly leaking away, I'm having a similar issue. I'm mucking with particle reseeding, I think that may be a factor. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.