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FLip colliding with fast moving object


edgem

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Hello guys,

 

i have a problem about a flip simulation with fast moving object. The distance the object is travelling between two frames is very long and I can't change its animation (spoon moving with liquid on it). I tried increasing the substep 2,4,8 but no luck.... I have fluid leak (fluid losing volume) and it does not collide after that. I am also simming with high viscosity.

 

Any help (trick ?) is welcome. Thanks.

 

Edited by edgem
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