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How To Force Recook?


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OP_Node::forceRecook() only marks the node as needing to be recooked. That's how generally everything works in Houdini. Nothing cooks until someone asks for its data. (eg. changing a parameter on a node with no viewport open won't cause a node to recook). If you must get it to cook right now, then you can probably call OP_Node:cook() after forceRecook(). That's assuming that you're dealing with OBJ, SOP, POP, or CHOP. Other contexts either don't cook or cook drastically differently.

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