luoqiulin Posted January 1, 2017 Share Posted January 1, 2017 Hi I'm testing renderman21.2,the pxrprimvar node can read variables in Houdini, but I can't do it in maya. here is my work flow: 1,in Houdini I create some attributes : rest, mynormal, myfloat. use attributerename node to RiName. 2,export abc file to maya. 3,use PxrPrimvar node in maya to read those variable, neither rest,Rest,myfloat,Myfloat works for me. any one can tell me how to do this please? thank you very much Quote Link to comment Share on other sites More sharing options...
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