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Oriented Bounding Box of Polygon Face


thoma.v

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Hi folks!
In VEX I can import the axis-aligned bounding box of a single polygon face with primintrinic(). Is there anything I can do to get the oriented bounding box too?
The reason for this is that I'd like to project UVs onto the face according to the bounding box orientation. The long side should be U and the short V.
Any ideas?

ps: FOREACH does not work for me. It's simple to slow!

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