marc0s Posted March 2, 2017 Share Posted March 2, 2017 Hello I have a problem, using an alembic file to control clouds or pyro. The points where animated in Softimage, exported as alembic, imported to Houdini and now I want create a cloudy storm with the velocity and Pointposition of these points. I already tried some of the example files I found here and on the cgwiki page... with a normap popnetwork it works, but I just dont get it to run with my alembic file. Since there are many ways, I thought about converting the points to VDB, use the VDB to controll volume like pyro and clouds. One point I dont understand and dont know how to solve: does my .abc file have velocity information? When I hover with middle mouse, it tells me, there is 'v'. But Using the vel is not working. Another question is: Since I would like to slowly switch from SI to Houdini - how would I do a setup like these in Houdini? In Softimage I used the tangent of a curve to move the points circular. After that a gravity node with + values to push the points up in the are. And a distance between emitter a point position to controll speed and gravity strength. How would a setup like that look in Houdini? Thank you very much! marc0s edit: the example.zip is an alembic file with some frames of my setup, just if you wonder. example.zip storm.mp4 Quote Link to comment Share on other sites More sharing options...
Tyfx567 Posted May 29, 2017 Share Posted May 29, 2017 (edited) You have velocity information from Softimage and it came in just fine. You can turn the icon that is highlighted on to view velocity data in houdini. Can I see a hip file as to what you are trying to achieve? A tornado sim? If you want a volume to keep the velocity information from points you can lay down a vdbfromparticle node, connect your object_merge1 (which has your alembic imported into sops) and then turn on point attributes and select "v". volume data.hipnc Edited May 29, 2017 by Tyfx567 Quote Link to comment Share on other sites More sharing options...
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