meshsmooth Posted June 28, 2005 Share Posted June 28, 2005 I am venturing into RenderMan shaders and vex shaders as well, but because I don't have ready access to PR RenderMan I am going to be braking the ice with vex shaders. The syntax is close and the concepts are the same, hopefully i wont get too confused. I am currently grappling with this tutorial http://www.rendermanacademy.com/docs/ClassFrame01.php?sel=1 and they reference the "ARMan (advanced RenderMan) libraries." found here http://www.rendermanacademy.com/library/utilities/arman.zip can i just put them in my vex include folder and use them or do i need to tweak them. and if so what do i need to look out for? I believe i will come to grips more with making the vex shaders from RenderMan tutorials because it forces me to know all of the steps I am doing. Quote Link to comment Share on other sites More sharing options...
SvenP Posted June 28, 2005 Share Posted June 28, 2005 if you dont have prman why dont u use 3delight (http://www.3delight.com/renderman_download.htm) which is free for non commercial use . Sven Quote Link to comment Share on other sites More sharing options...
TheUsualAlex Posted June 28, 2005 Share Posted June 28, 2005 if you dont have prman why dont u use 3delight (http://www.3delight.com/renderman_download.htm)which is free for non commercial use . Sven 19109[/snapback] Aqsis seems to be pretty promising to me. : ) Albeit compare to prman, it's pretty slow. But it's promising IMHO. : ) Quote Link to comment Share on other sites More sharing options...
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