boyle Posted March 25, 2017 Share Posted March 25, 2017 (edited) I can't get a simple falling FEM sphere to collide with a terrain object box, no matter what settings on the DOP terrain object node. The sphere just falls through the box. How can is a collision best achieved? Isn't this exactly what the terrain object should do? Using the shelf tool ground plane works, but I can't use the ground plane because I need the sphere to be able to roll off the box and fall further down. Thanks! OF_RD.hiplc Edited March 25, 2017 by boyle Quote Link to comment Share on other sites More sharing options...
Atom Posted March 25, 2017 Share Posted March 25, 2017 (edited) From what I can tell, you have not created any collision objects? Try this... Rewind. Select the Box. Activate the Collisions Shelf. Click on Static Object. Play. ap_OF_RD.hiplc Edited March 25, 2017 by Atom Quote Link to comment Share on other sites More sharing options...
boyle Posted March 27, 2017 Author Share Posted March 27, 2017 @Atom wow, thanks for the tip! so Static Object does what I thought Terrain object was supposed to do Quote Link to comment Share on other sites More sharing options...
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