JJ FX Posted March 27, 2017 Share Posted March 27, 2017 Hi, I just started with crowds. Watched few videos. And it looks like for smooth transition from clip to clip you can use agentcliptransitiongraph. But this doesnt have any option for blending with ragdoll. And this kind of make sense. On default setup your char just falls down on the next frame its transitioned. So I think that the setup should compute the velocities of the character body parts, and then on the next frame it should be fed to bullet. This should work much better. Im guessing this involves some vex or at least sopsolver, and Im pretty bad at this stuff. Do you know any similar setups like that? Maybe some simple examples? Quote Link to comment Share on other sites More sharing options...
JJ FX Posted March 27, 2017 Author Share Posted March 27, 2017 (edited) Hm... there is actually an example on the shelf tool. Will look into this first EDIT: SOLVED. The crowd state RBD Ragdoll should be set to Animated Static. Edited March 27, 2017 by JJ FX Quote Link to comment Share on other sites More sharing options...
oblong Posted October 1, 2020 Share Posted October 1, 2020 Hi there. Im just looking into crowds and ragdoll transitions - could you point me to where you found the animated Static ragdoll example? I dont see a crowd shelf tool for that. Thanks ! Quote Link to comment Share on other sites More sharing options...
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