blendingshadow Posted April 11, 2017 Share Posted April 11, 2017 Hello, I have some smoke that starts dark and gets brighter. I am making a texture sheet using the mosaic node. To remove edge fringing I want to apply color to the background. I have gotten a single color appearing thus far but I am unsure how to get the average color or luminosity so I get the right color each time. Does anyone know how to do this? Thanks Quote Link to comment Share on other sites More sharing options...
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