Esperado Posted April 19, 2017 Share Posted April 19, 2017 I tried to do a model, but when i export it it comes out all screwed. Its made up of shelf tool geometry and some curves with extrude volume. How do i combine everything to one single piece or fix this? i dont even know what the issue is... Quote Link to comment Share on other sites More sharing options...
Yon Posted April 19, 2017 Share Posted April 19, 2017 (edited) Try alembic export if you haven't. Try importing to other program and see if its still a problem. If it works in other program then its a zbrush issue.. maybe use facet with post compute normals enabled before export. The problem area is also the area that is black, black means normals are reversed. Edited April 19, 2017 by Yon Anadeyo Quote Link to comment Share on other sites More sharing options...
Gavin Posted April 19, 2017 Share Posted April 19, 2017 Based on the image on the right it looks like your normals are inverted on part of your geo. Likely from doing a negative extrusion or scale. Is this originally a Houdini geo though, these images look like Maya and Zbrush? Do you have a hip file we could look at? Quote Link to comment Share on other sites More sharing options...
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