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Exported geometry

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Try alembic export if you haven't. Try importing to other program and see if its still a problem. If it works in other program then its a zbrush issue..

maybe use facet with post compute normals enabled before export. The problem area is also the area that is black, black means normals are reversed.

Edited by Yon Anadeyo
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Based on the image on the right it looks like your normals are inverted on part of your geo. Likely from doing a negative extrusion or scale. Is this originally a Houdini geo though, these images look like Maya and Zbrush? Do you have a hip file we could look at?

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