pasto Posted April 26, 2017 Share Posted April 26, 2017 Hello, Is there a way to capture poses with the pose library, for a hierarchy of objects linked at the objet level. Let's say you have two or more objects (not bones) linked at object level and you need to capture their transform channels for both in the same pose. I tried to set up the scope options to get everything (input, output, descendant activated, constant values, etc. I see all of them, for both objects, scoped in animation editor). I can't select two objects in the pose library, so I tried the first one then the second one, hoping that the child would follow, but the created poses just deal with one object channels and doesn't include the hierarchy. I guess I am missing something obvious. I also tried to "promote" all transform channels with the parameters editor, but I can't get them when they are not from a subnet. Thank you Quote Link to comment Share on other sites More sharing options...
dedeks3000 Posted April 26, 2017 Share Posted April 26, 2017 Is the pose libary really necessary? Have you tried to set up a channel group (in the animation editor) This channel group just act as set of channels. from the aim editor , right click the group and go to motionfx--> create pose It will create a chop network for you with channel chop with many differents poses (so differents channels chop) , the set export button apply the desired pose to your object. Hope it help you Quote Link to comment Share on other sites More sharing options...
pasto Posted April 26, 2017 Author Share Posted April 26, 2017 Damn, never heard of this feature, I will try immediately. Many thanx. Merci beaucoup ! Quote Link to comment Share on other sites More sharing options...
pasto Posted April 26, 2017 Author Share Posted April 26, 2017 Works nicely, many thanx. Once I have my chop poses collection, is there any way to link the different chops to the objects transform channels then ? In order to procedurally choose between them. I tried with an export chop (after an animated switch chop) but I can't find a way to link it to the different objects. Many thanx, helped me a lot. Quote Link to comment Share on other sites More sharing options...
dedeks3000 Posted April 26, 2017 Share Posted April 26, 2017 Strange it works for me , here's a sample example file (very simple), your chop is already connected to your obj xform , look at the channel chop or the name of the channel , you have something like my_object:channel_name (null2:rx for example) Bonne continuation avec le Hou ! simple_pose_001.hipnc 1 Quote Link to comment Share on other sites More sharing options...
pasto Posted April 26, 2017 Author Share Posted April 26, 2017 Yes it works fine, I just had to activate the export flag sorry. Thanx so much for your help. Quote Link to comment Share on other sites More sharing options...
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