onkardahare Posted May 7, 2017 Share Posted May 7, 2017 (edited) I am currently unable to select primitives of an Alembic geo (Exported From Maya). I want to emit particles from particular faces of geo. Edited May 7, 2017 by onkardahare Quote Link to comment Share on other sites More sharing options...
vtrvtr Posted May 7, 2017 Share Posted May 7, 2017 If you middle click the node, you'll see that you have only one primitive, which makes sense with what you're saying. If you put an unpack sop there, you'll see that you'll now have all points, but still no primitives. If you put a convert node set to polygons, then you'll have the geometry you're expecting (you can bypass the unpack if you so want). Quote Link to comment Share on other sites More sharing options...
jason_williams___ Posted January 13, 2022 Share Posted January 13, 2022 I just thought I would add onto this. It is important that the alembic node is set to load as "Alembic Delayed Load Primitives" and not another unpacked version. I think that is the default but just in case you are working with someone else's files this fixed the problem for me. Quote Link to comment Share on other sites More sharing options...
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