silkey Posted May 11, 2017 Share Posted May 11, 2017 Hi I am trying to create a Heightfield Terrain with a single Hi-Res tile closest to the camera and as it is Houdini do this in a procedural way so that the tile can be changed dynamically, maybe linked to the camera. I am investigating doing this through a 'for each loop' but if there is an easier way I would love to know. The crop tool and the tile tools seem to be lacking an inverse toggle? I have probably missed something simple but if I work it out first I'll post the file for others anyway. It seems to me to be a useful workflow technique. Quote Link to comment Share on other sites More sharing options...
silkey Posted May 11, 2017 Author Share Posted May 11, 2017 Ignore me... I just noticed the 'tile' attribute.. just blast away the Low-Res and merge back together the HiRes with the tile splice. That's why I never post on forums! Quote Link to comment Share on other sites More sharing options...
silkey Posted May 11, 2017 Author Share Posted May 11, 2017 ... actually, just merge... Quote Link to comment Share on other sites More sharing options...
f1480187 Posted May 12, 2017 Share Posted May 12, 2017 Posting on forums after hours of unfruitful attempts is the best way to find an answer 2 minutes later by figuring the perfect search keywords or something like that. You shouldn't deny the power of this method. 3 Quote Link to comment Share on other sites More sharing options...
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