Guest tar Posted June 7, 2017 Share Posted June 7, 2017 Does anyone have a super solution for multiple shaders on the same object for different renderers? i.e. openglRop, redshiftRop and MantraRop. I'm currently thinking of using Takes. Thanks! Quote Link to comment Share on other sites More sharing options...
MagicRej Posted June 7, 2017 Share Posted June 7, 2017 One of the way, is to use Pre-render script to assign shader until render start. Quote Link to comment Share on other sites More sharing options...
adrianr Posted June 7, 2017 Share Posted June 7, 2017 Takes and dependent ROPs should make it one click once you get to render. There would be other ways to change the material paths, maybe using a wedge rop, but not sure about changing which ROP to render it with. Quote Link to comment Share on other sites More sharing options...
Guest tar Posted June 7, 2017 Share Posted June 7, 2017 cool ta - takes it is! Quote Link to comment Share on other sites More sharing options...
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