Jump to content

removepoint - basic question


Recommended Posts

hi, I always use this removepoint vex as example;
removepoint(geoself(), @ptnum)
I just wonder if we have any other situations not to write 'geoself()' or '0' ? 
In other words, do we have different use of this VEX, instead of removing incoming points/particle?(I believe @ptnum is always like that, not other @XXXX, right?)
Link to comment
Share on other sites

Maybe, in future there will be several outputs from Attribute VOP/Wrangle nodes. Therefore you need to specify input (also an output). In H16 only 0 seems to be useful for remove/add geo-entity functions.

Edited by f1480187
Link to comment
Share on other sites

Join the conversation

You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.

Reply to this topic...

×   Pasted as rich text.   Paste as plain text instead

  Only 75 emoji are allowed.

×   Your link has been automatically embedded.   Display as a link instead

×   Your previous content has been restored.   Clear editor

×   You cannot paste images directly. Upload or insert images from URL.

  • Create New...