Alexey Vanzhula Posted July 4, 2017 Share Posted July 4, 2017 4 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 6, 2017 Author Share Posted July 6, 2017 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 8, 2017 Author Share Posted July 8, 2017 Quote Link to comment Share on other sites More sharing options...
Cyzor Posted July 10, 2017 Share Posted July 10, 2017 Looks nice. Previous version available on Gumroad sales platform, if anyone missed it: https://gumroad.com/alexeyvanzhula 1 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 12, 2017 Author Share Posted July 12, 2017 Thanks, Cyzor Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 27, 2017 Author Share Posted July 27, 2017 (edited) https://vimeo.com/227234574 Edited July 30, 2017 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 27, 2017 Author Share Posted July 27, 2017 1 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted July 30, 2017 Author Share Posted July 30, 2017 2 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted August 11, 2017 Author Share Posted August 11, 2017 1 Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted August 12, 2017 Author Share Posted August 12, 2017 (edited) ... Edited August 13, 2017 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
gwantoo Posted August 14, 2017 Share Posted August 14, 2017 (edited) This is really cool. I see you looking at what's going on in the Modo, Blender & Maya communities and creating tools similar to those that pop up there and adding to your toolkit. Which is really welcome, keep going! I want to see this become a widely-used product and/or inspiration for more and better modeling tools for Houdini. Just please please please get it into the hands of people as soon as possible and gather feedback from diverse users so that you have an easier time tweaking the tool into something that's intuitive for pretty much anyone that tries to use it. Price is quite steep. Of course you're putting a lot of work into it and what you're doing is valuable and not easy, but I believe many people will be turned off if you keep upping the price tag. Especially for Indie users adding another 50%+ to the price of the software is probably not super attractive. But you know your audience best, if enough people bought 1.0 maybe it's justified. Anyway... I need to try Flux before I ramble more. Edited August 14, 2017 by gwantoo tone Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted August 14, 2017 Author Share Posted August 14, 2017 (edited) The main problem about the price is that Flux 1.0 != Flux 2.0. Flux 2.0 based on my another toolkit Modeler with its modeling tools. Unlike 1.0 Flux 2.0 is not soft boolean node only. Current flux toolkit working name is "Modeler. Core" And new flux still have tools that are not shown in my videos Edited August 14, 2017 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
mifth Posted September 24, 2017 Share Posted September 24, 2017 Hi! I have just bought your cool asset. Just 15 minutes of test. Could you please add Groups support as in Booleans node? So that we could make Booleans only for some parts of mesh. I mean this: Also, I cannot find Modeler panel. As in your videos. I have installed flux.hda. But no Modeller panel. Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted September 25, 2017 Author Share Posted September 25, 2017 (edited) 10 hours ago, mifth said: Hi! I have just bought your cool asset. Just 15 minutes of test. Could you please add Groups support as in Booleans node? So that we could make Booleans only for some parts of mesh. I mean this: Also, I cannot find Modeler panel. As in your videos. I have installed flux.hda. But no Modeller panel. 1. Nice test. 2. You will see Modeler Shelves when Modeler 1.0 will be available. As Gumroad customer you will get free update from Flux 1.0 to Modeler 1.0. Modeler is a modeling toolkit for H16, but also has Flux 2.0 as one of hard surface tools. Details in release video. Coming very soon 3. I will add groups in next update https://gumroad.com/l/bIpqU Edited September 25, 2017 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
mifth Posted September 25, 2017 Share Posted September 25, 2017 Thanks a lot. I'll wait for the update. Another question: Could you add Shatter Mode for the Flux Node, please? So that we could boolean the mesh inside one object. Here is my example video how I use Shatter with standard booleans. I do it all in one object. I also attached my hip file. temp1.hiplc Quote Link to comment Share on other sites More sharing options...
Alexey Vanzhula Posted September 25, 2017 Author Share Posted September 25, 2017 (edited) Flux 2.0 has 'To Panel' tool that is similar to 'Shutter' in standard booleans. Also Flux 2.0 has UVs, much better mesh quality, fast way to create lowres mesh for baking and other features... Edited September 25, 2017 by Alexey Vanzhula Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.