metalsteve81 Posted July 21, 2017 Share Posted July 21, 2017 Hello Everyone. Im trying to test my foam particle settings on my ocean but every time I change a setting it re-creates the ocean displacement taking 7 mins each time before it starts to render. I know I can bake out the displacement, but how do I attach it to the ocean surface shader so it doesnt re-create it every time I change a setting.? Or am I doing this totally wrong and there is a better way? Quote Link to comment Share on other sites More sharing options...
Audrey Posted August 29, 2017 Share Posted August 29, 2017 Did you find an answer? Quote Link to comment Share on other sites More sharing options...
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