Mirrage Posted July 24, 2017 Share Posted July 24, 2017 Hey, Im trying to figure out how to create flip to have front of the simulation all the time splashy. I'm starting simulating from point A to point B and front of the simulation is pretty soft.. Ofcourse I can add some extra force at the begining where the emiter is but it will generate noise only near emitter but I would like to have noisy front of the simulation like on this simply attachment. Blue part repsresent this noise front of the simulation where I would like to have it all the time. I can try to create some volume with noise and animate it simillat to the river flow but I donkt think that this is the best idea for this. Any useful tips for this ? Quote Link to comment Share on other sites More sharing options...
Atom Posted July 24, 2017 Share Posted July 24, 2017 Check out the Illume Webinar Part-2 for FLIP. Around 29:40 Jeff mentions the GasFieldVOP and demonstrates how to add noise just to the edge of a flip surface. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.