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River noise


Mirrage

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Hey, Im trying to figure out how to create flip to have front of the simulation all the time splashy. I'm starting simulating from point A to point B and front of the simulation is pretty soft.. Ofcourse I can add some extra force at the begining where the emiter is but it will generate noise only near emitter but I would like to have noisy front of the simulation like on this simply attachment. Blue part repsresent this noise front of the simulation where I would like to have it all the time. I can try to create some volume with noise and animate it simillat to the river flow but I donkt think that this is the best idea for this. Any useful tips for this ?

Untitled-1.jpg

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