art3mis Posted July 30, 2017 Share Posted July 30, 2017 (edited) A rendering problem has cropped up in a current project and don't know how to troubleshoot. Fairly complex set up, at least for me, using 2 bullet solvers, high resolution textures and Copy SOP, animated camera. Everything was rendering properly Now when I render a frame range, I do see my camera move, but only the first frame of the sim. What is puzzling is when I scrub the timeline, I CAN see the sim properly. Also if I go to a specific frame, and then choose to "Render Current Frame" in my ROP, everything renders as it should! It's only when I choose to render a frame range that my sim doesn't render... Any suggestions for troubleshooting appreciated! Edited July 30, 2017 by art3mis Quote Link to comment Share on other sites More sharing options...
art3mis Posted July 30, 2017 Author Share Posted July 30, 2017 Op More testing needed but enabling "Sequence Rendering Full Scene Reload" under RS settings Main tab seems to solve the issue. Though don't recall having that checked before. Quote Link to comment Share on other sites More sharing options...
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