art3mis Posted August 6, 2017 Share Posted August 6, 2017 (edited) Going thru the excellent session on Booleans from Siggraph. At roughly 28:00 in Steven goes thru the process of using VDBtoSpheres to create cut geometry for a Boolean shatter operation. Great effect but I'm having a hard time simply trying to sim an exploding effect. Rigid Body Solver apparently only works with Voronoi Fracture Config object? Edited August 6, 2017 by art3mis Quote Link to comment Share on other sites More sharing options...
art3mis Posted August 6, 2017 Author Share Posted August 6, 2017 ok tried again with RBD Fractured Object but chose 'Fractured Object' instead of RBD Pack Object option...seems to work now Quote Link to comment Share on other sites More sharing options...
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