leohak Posted August 15, 2017 Share Posted August 15, 2017 probably a simple one, but still I'm not sure i understand how it works. im advecting scattered points through a VDB vel field in a solver than i trail those points. I'm trying to polywire the result for the render but i see only a series of points. what is the right way to do it? circut.hipnc Quote Link to comment Share on other sites More sharing options...
jamesr Posted August 15, 2017 Share Posted August 15, 2017 Hi Lior, Before your solver, you should set an "id" attribute after the scatter. In a pointwrangle, you can do i@id = @ptnum; Each little "seed" point will have an id, then every copy he leaves behind in the solver will have that same id. So you can use that attribute to connect them! Then, before you do your polywire, you need to put an "add" sop down, go to the "Polygons" tab, select "By Group", and change the "Add" Parameter to "By Attribute". The attribute name will just be id Then do your polywire, and you're all set! Quote Link to comment Share on other sites More sharing options...
leohak Posted August 15, 2017 Author Share Posted August 15, 2017 supreme! if anyone interested circutmove.hipnc 1 Quote Link to comment Share on other sites More sharing options...
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