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Motion blur on forced matte object

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My scene has fast moving debris nad slow moving pyro sim. I want motion blur on the fast moving debris and no motion blur on the pyro. but I need to use the debris as forced matte on the pyro. but the debris' mantra node had motion blur on it, where as motion blur is disbled on the pyro's mantra. I want to get themotion blur on the matte without getting motion blur on the pyro. How do I do it?

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