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Transferring Chop Animation Between Otl`s


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hi all...

i have a character rig set up as an otl and i have a walk cycle, i`m trying to use chops to grab the cycle from my character, and then export it to a dupllicate of the otl, i am going to have a number of these so need to offset the cycle etc..

so far i have tried.

Fetch (all channels) from otl 1 > export (all channels) to otl2

this sends the destination otl off somewhere and mashes him up!

also tried using a rename chop to do the exporting, had it working at one point, butr now i cant seem to do it again!!

i had in the fetch ( where obj 1 and 2 are the equivalents of my identical otl`s)

node > /obj/geo1

channels > *

and in the rename

from > /obj/geo1

to > /obj/geo2

iany help appereciated..

cheers,

Mark

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