nicoladanese Posted August 29, 2017 Share Posted August 29, 2017 Hello! just wondering what's the best way to gradually decrease the amount of fluid emitted by an object...is there any way of multiply the emission volume by a noise that slowly goes to 0 in amplitude? Quote Link to comment Share on other sites More sharing options...
nigelgardiner Posted August 29, 2017 Share Posted August 29, 2017 Hi there One way of doing it is to go to the scalar volume of your fluid source and keyframe the edge location of the sdf from from the initial value to zero. this will gradually reduce the number of particles emitted. cheers Nigel Quote Link to comment Share on other sites More sharing options...
nicoladanese Posted August 30, 2017 Author Share Posted August 30, 2017 hey Nigel, thanks for your suggestion, worked perfectly! Quote Link to comment Share on other sites More sharing options...
nigelgardiner Posted August 30, 2017 Share Posted August 30, 2017 Cool, glad it was useful. Quote Link to comment Share on other sites More sharing options...
Recommended Posts
Join the conversation
You can post now and register later. If you have an account, sign in now to post with your account.
Note: Your post will require moderator approval before it will be visible.